When I join Tlön Industries as their UI Designer I had the challenge to complete in 4 months the  user interface designs and finish some of the finals assets needed to the launch of the game, Per Aspera. Later I was in charge of continue the design of additional UI for the game post launch. Some of my task in the studio are:

- Analyses player feedbacks, share with my director and colleague and iterate the design of the UI.
- Design icons, logos, screen, widgets, tooltips, etc.
- Design assets and content for marketing and branding of future expansions/dlc.


Credits:
Game Director: Javier Otaegui
Art Director: Roque Rey
Dev. Director: Damian Hernaez
Code: Mauricio Balmaceda / Martín Sebastián Wain / Matias Mansilla / Adrian Piccioli
Narrative: Mariana Calducci
Art: Camilo Etcheverry Ríos / Tomás Aguilar
QA: Alexander Chilkowski / Mariano Rey Ordoñez
Community Developer: Ashley Nicolette
Music: Tomás Batista
Publisher: Raw fury
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